My name is Mirel and I am a junior Game Programmer, I have been around videogames since i was little when my dad bought me a "fantastic"(I say fantastic, but it really wasn't...) console! I still remember that the box sad 1000 games! It was obviously a cheap knock off of a NES with 1000 reskinned versions of the same 4 games, but it did the trick anyway... I was hooked!
I studied at Futuregames(Stockholm)and currently I am a tools programmer intern at Avalanche Studios, while studying I focused my attention on Tools programming and Gameplay programming. During my interniship I have been working on creating or expanding on features for Avalnche's prorpietary engine and external tools.
I enjoy specially creating tools for level design and generate randomized levels to improve the workflow and make life easier for designers and artists. I am fascinated by the vast possiblities that game programming offers and the freedom in creativity.
Jet Brains Rider
Visual Studio Code